Annihilator — Event ships · Tier ★ · Battleship

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Annihilator

Ship Data

Basic Data

Hit points 406,600
Maximum speed 35 knots
Rudder shift time 17 seconds
Turning circle 900 metres

Main Battery

Main guns –
AP overmatch up to –
Reload time –
Range –
Rate of fire –
Dispersion –
Sigma –
Turret traverse time –
Maximum AP damage –
HE Maximum damage –

Torpedoes & Secondaries

Torpedo launchers 0
Torpedo range –
Torpedo speed –
Torpedo damage –
Secondary mounts 14
Secondary range 7.3 km
Brandwahrscheinlichkeit Secondaries HE 5 %

Concealment & Economy

Ship / aircraft / submarine 18 km / 14 km / 14 km
After firing main guns in smoke 8 km
Premium ship No
Special ship No
Price 20,600,000 Credits
AA mounts 68

Secondary Battery

460 mm Secondary battery

HE
Mounts × barrels 2 × 3
Range 7.3 km
Reload time 5 s
180° traverse time 3 s
Horizontal dispersion 21.3 m
Vertical dispersion 21.3 m
Ammunition HE
Alpha damage 500 HP
Muzzle velocity 2,000 m/s
HE-Durchschlag 100 mm
Fire chance 5 %

460 mm (2) Secondary battery

HE
Mounts × barrels 12 × 2
Range 7.3 km
Reload time 3 s
180° traverse time 3 s
Horizontal dispersion 21.3 m
Vertical dispersion 21.3 m
Ammunition HE
Alpha damage 335 HP
Muzzle velocity 2,000 m/s
HE-Durchschlag 100 mm
Fire chance 5 %

Anti-Aircraft Defence

AA group 1

Total mounts 14
Mounts contributing to AA 12
Long range · Range 0.1–5.8 km
Long range · Aura-DPS 147 DPS
Long range · Hit chance 75 %
Long range · Flak range 3.5–5.8 km
Long range · Flak explosions 6
Long range · Damage per explosion 1,610 HP
Long range · Flak hit chance 75 %

AA group 2

Total mounts 56
Mounts contributing to AA 56
Short range · Range 0.1–2.5 km
Short range · Aura-DPS 388.5 DPS
Short range · Hit chance 85 %

ASW Air Support

ASW Air Support · Kawanishi H6K

Aircraft HP 2,000 HP
Attack speed 245 kn
Squadron size 8 Aircraft
Attacking flight 1 Aircraft
Projectiles per attack 1
Initial aircraft 12 Aircraft
Maximum aircraft 12 Aircraft
Restoration 1 Aircraft
Restoration time 62 s
Restoration model Individual aircraft restoration
Armament Type 1 No. 25 Mk 2 mod. 1
Ammunition Depth charge
Maximum damage 4,900 HP
Available attacks 2
Reload time 30 s
Deployment distance 0.5–11 km
Interval 2 s

Armour

Overview

Overall range 10–100 mm

Hull

Deck 100 mm
Side 10 mm · 30 mm
Bottom 30 mm
Transverse bulkhead 100 mm · 100 mm

Bow

Deck 30 mm · 30 mm
Side 30 mm
Bottom 30 mm

Stern

Deck 30 mm · 30 mm
Side 30 mm
Bottom 30 mm

Citadel

Belt 100 mm · 100 mm · 100 mm · 100 mm
Deck 100 mm
Bottom 100 mm · 100 mm
Slope 100 mm · 100 mm
Forward bulkhead 100 mm · 100 mm
Aft bulkhead 100 mm · 100 mm

Casemate

Belt 30 mm
Deck 30 mm
Forward bulkhead 30 mm
Aft bulkhead 30 mm

Superstructure

Side 10 mm · 10 mm · 10 mm
Roof 10 mm · 10 mm · 10 mm

Artillery

Turret 1 · Barbette 100 mm
Turret 2 · Barbette 100 mm
Turret 3 · Barbette 100 mm
Turret 1 · Roof 100 mm
Turret 2 · Roof 100 mm
Turret 3 · Roof 100 mm

Conning Tower

Side 100 mm
Bottom 100 mm
Roof 100 mm

Rudder & Steering Gear

Side 100 mm · 100 mm
Roof 100 mm · 100 mm
Front 100 mm · 100 mm
Rear 100 mm · 100 mm

Torpedo Protection

Bulge 100 mm
Damage reduction 0 %

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time80 s Action time1 s
Engine Boost Slot 2
Charges3 Preparation time0 s Reload time120 s Action time180 s

Modules

ST Bot Module Stock module
Module typeEngine Maximum speed35 kn
ST Bot Module Stock module
Module typeHull Hit points406,600 HP Technical layer thickness range10–100 mm Main battery mounts0 Secondary mounts14 AA mounts68 Torpedo armament mounts0
ST Bot Module Stock module
Module typeFire Control System Research cost1 XP
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