Steel Rat — Event ships · Tier IX · Destroyer

Long-range combat warship. Difficulty: high. Inconspicuous in appearance, Steel Rat is equipped with highly sophisticated and cutting-edge tools and mechanisms. Though vulnerable in a face-to-face encounter, this destroyer can be a real game changer by promptly recovering allied ships' HP and replenishing their supplies of consumables.

Disabled
Steel Rat

Ship Data

Basic Data

Hit points 14,700
Maximum speed 35 knots
Rudder shift time 6.3 seconds
Turning circle 680 metres

Main Battery

Main guns 128 mm L45/45 Claw (4 turrets)
AP Overmatch bis 8 mm
Reload time 4 s
Range 7 km
Rate of fire 15 rounds/minute
Dispersion 67 m
Sigma 2
Turret traverse time 9 s
AP Maximum damage 3,000
HE Maximum damage 1,000

Torpedoes & Secondaries

Torpedo launchers 2
Torpedo range 9.99 km
Torpedo speed 40 kn
Torpedo damage 20,967
Secondary mounts 0
Secondary range 0 km
Brandwahrscheinlichkeit Secondaries HE –

Concealment & Economy

Ship / aircraft / submarine 9.2 km / 3.5 km / 0 km
After firing main guns in smoke 3 km
Premium ship No
Special ship No
Price –
AA mounts 8

Main Battery & Ballistics

Main Battery · Stock Configuration

Mounts × barrels 4 × 1
Calibre 128 mm
Reload time 4 s
Range 7 km
Horizontal dispersion 67.5 m
Vertical dispersion 40.5 m
180° traverse time 9 s
Sigma 2

HE · 128 mm Leiden

HE
Alpha damage 1,000 HP
Calibre 128 mm
Shell mass 28 kg
Muzzle velocity 830 m/s
Air drag coefficient 0.34
HE-Durchschlag 21 mm
Fire chance 6 %

AP · 128 mm Biss

AP
Alpha damage 3,000 HP
Calibre 128 mm
Shell mass 28 kg
Muzzle velocity 830 m/s
Air drag coefficient 0.34
Krupp value 1,640
Fuse time 0.01 s
Fuse arming threshold 21 mm
Ricochet starts at 45 °
Guaranteed ricochet from 60 °

Torpedoes

G7 Eckzahn

Launcher 533 mm Vierling
Tubes per launcher 4
Reload time 90 s
Maximum damage 20,967 HP
Range 9.99 km
Speed 40 kn
Detectability 3 km
Arming time 1 s
Diameter 610 mm

Anti-Aircraft Defence

AA group 1

Total mounts 8
Mounts contributing to AA 8
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 17.5 DPS
Medium range · Hit chance 100 %
Short range · Range 0.1–2 km
Short range · Aura-DPS 66.5 DPS
Short range · Hit chance 95 %

Armour

Overview

Overall range 6–20 mm

Bow

Deck 19 mm
Side 19 mm
Bottom 20 mm
Transverse bulkhead 19 mm

Stern

Deck 19 mm
Side 19 mm
Bottom 20 mm

Casemate

Belt 19 mm · 19 mm
Deck 19 mm
Bottom 20 mm
Forward bulkhead 16 mm
Aft bulkhead 16 mm

Superstructure

Side 13 mm
Roof 13 mm

Rudder & Steering Gear

Side 16 mm
Roof 16 mm
Front 16 mm
Rear 16 mm

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time40 s Action time10 s
Restoration Charge Slot 2
Charges6 Preparation time0 s Reload time20 s Action time20 s
Smoke Generator Slot 3
Charges3 Preparation time0 s Reload time60 s Action time60 s
Emergency Reserve Slot 4
Charges4 Preparation time1 s Reload time120 s Action time1 s

Modules

128 mm L45/45 Claw Stock module
Module typeMain Battery Purchase price650,000 Credits Rate of fire15 Schuss/min 180° traverse time9 s AP-Maximum damage3,000 HP HE-Maximum damage1,000 HP
Propulsion: 70,000 hp Stock module
Module typeEngine Purchase price635,000 Credits Maximum speed35 kn
Old Rat Stock module
Module typeHull Purchase price900,000 Credits Hit points14,700 HP Technical layer thickness range6–20 mm Main battery mounts4 Secondary mounts0 AA mounts8 Torpedo armament mounts2
Mk8 Sixth Sense Stock module
Module typeFire Control System Purchase price400,000 Credits
G7 Steinbarsch Stock module
Module typeTorpedoes Purchase price800,000 Credits Maximum torpedo damage20,967 HP Torpedo speed40 kn
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