Prins Maurits — Netherlands · Tier VIII · Battleship

A full-fledged fast battleship that could have been designed in the Netherlands in 1939–1940 in collaboration with German shipbuilding companies. During the occupation, construction would likely have continued with the goal of commissioning her into the Kriegsmarine. The Netherlands could have completed the battleship with British assistance after the war.

Special ship Demo / no statistics Data under review
Prins Maurits

Ship Data

Basic Data

Hit points 56,300
Maximum speed 35 knots
Rudder shift time 20.6 seconds
Turning circle 930 metres

Main Battery

Main guns 380 mm/52 in a turret (3 turrets)
AP Overmatch bis 26 mm
Reload time 32 s
Range 17.2 km
Rate of fire 1.9 rounds/minute
Dispersion 237 m
Sigma 1.7
Turret traverse time 40 s
AP Maximum damage 11,600
HE Maximum damage 5,350

Torpedoes & Secondaries

Torpedo launchers 0
Torpedo range –
Torpedo speed –
Torpedo damage –
Secondary mounts 6
Secondary range 6.6 km
Brandwahrscheinlichkeit Secondaries HE 7 %

Concealment & Economy

Ship / aircraft / submarine 16 km / 10 km / 10 km
After firing main guns in smoke 15.17 km
Premium ship No
Special ship Yes
Price 10,500,000 Credits
AA mounts 20

Main Battery & Ballistics

Main Battery · Stock Configuration

Mounts × barrels 3 × 3
Calibre 380 mm
Reload time 32 s
Range 17.18 km
Horizontal dispersion 237.44 m
Vertical dispersion 178.08 m
180° traverse time 40 s
Sigma 1.7

HE · 380 mm Springgranaat L/4,6

HE
Alpha damage 5,350 HP
Calibre 380 mm
Shell mass 800 kg
Muzzle velocity 820 m/s
Air drag coefficient 0.28
HE-Durchschlag 64 mm
Fire chance 35 %

AP · 380 mm Pantsergranaat L/4,4

AP
Alpha damage 11,600 HP
Calibre 380 mm
Shell mass 800 kg
Muzzle velocity 820 m/s
Air drag coefficient 0.28
Krupp value 2,450
Fuse time 0.033 s
Fuse arming threshold 63 mm
Ricochet starts at 45 °
Guaranteed ricochet from 60 °

Secondary Battery

120 mm Secondary battery

HE
Mounts × barrels 6 × 2
Range 6.6 km
Reload time 3.3 s
180° traverse time 3 s
Horizontal dispersion 406.2 m
Vertical dispersion 406.2 m
Ammunition HE
Alpha damage 1,700 HP
Muzzle velocity 850 m/s
HE-Durchschlag 20 mm
Fire chance 7 %

Anti-Aircraft Defence

AA group 1

Total mounts 6
Mounts contributing to AA 6
Long range · Range 0.1–6 km
Long range · Aura-DPS 49 DPS
Long range · Hit chance 75 %
Long range · Flak range 3.5–6 km
Long range · Flak explosions 3
Long range · Damage per explosion 1,330 HP
Long range · Flak hit chance 75 %

AA group 2

Total mounts 14
Mounts contributing to AA 14
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 402.5 DPS
Medium range · Hit chance 75 %

AA group 3

Total mounts 14
Mounts contributing to AA 14
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 553 DPS
Medium range · Hit chance 75 %

Offensive Airstrike

Airstrike · Fokker T.V.

Aircraft HP 2,020 HP
Attack speed 166 kn
Squadron size 12 Aircraft
Attacking flight 12 Aircraft
Projectiles per attack 1
Initial aircraft 18 Aircraft
Maximum aircraft 18 Aircraft
Restoration 1 Aircraft
Restoration time 76 s
Restoration model Individual aircraft restoration
Armament P.u.W. 200 kg
Ammunition HE
Maximum damage 7,800 HP
HE-Durchschlag 40.5 mm
Fire chance 44 %
Available attacks 2
Reload time 180 s
Deployment distance 0.5–11 km
Interval 0.1 s

Airstrike · Consolidated PB4Y-2 Privateer

Aircraft HP 2,000 HP
Attack speed 256 kn
Squadron size 9 Aircraft
Attacking flight 1 Aircraft
Projectiles per attack 1
Initial aircraft 14 Aircraft
Maximum aircraft 14 Aircraft
Restoration 1 Aircraft
Restoration time 51 s
Restoration model Individual aircraft restoration
Armament 650 lb Depth Bomb
Ammunition Depth charge
Maximum damage 4,200 HP
Available attacks 2
Reload time 180 s
Deployment distance 0.5–11 km
Interval 0.1 s

Armour

Overview

Overall range 19–400 mm

Hull

Belt 200 mm · 300 mm
Deck 60 mm · 60 mm
Side 100 mm
Transverse bulkhead 75 mm

Bow

Belt 35 mm
Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 60 mm · 300 mm

Stern

Belt 35 mm
Deck 32 mm
Side 32 mm · 32 mm
Bottom 50 mm
Transverse bulkhead 60 mm · 300 mm

Citadel

Bottom 50 mm
Bulge 60 mm

Citadel / Bow

Transverse bulkhead 60 mm · 300 mm

Citadel / Stern

Transverse bulkhead 60 mm · 300 mm

Citadel / Casemate

Deck 30 mm

Casemate

Belt 230 mm
Deck 30 mm

Casemate / Bow

Transverse bulkhead 300 mm

Casemate / Stern

Transverse bulkhead 300 mm

Casemate / Upper Casemate

Deck 100 mm

Upper Casemate

Deck 40 mm
Side 150 mm

Upper Casemate / Bow

Transverse bulkhead 50 mm

Upper Casemate / Stern

Transverse bulkhead 50 mm

Superstructure

Side 19 mm · 100 mm
Roof 19 mm · 50 mm

Artillery

Turret 1 · Barbette 100 mm · 180 mm · 300 mm
Turret 2 · Barbette 100 mm · 180 mm · 300 mm
Turret 3 · Barbette 100 mm · 180 mm · 300 mm
Turret 1 · Roof 100 mm
Turret 2 · Roof 100 mm
Turret 3 · Roof 100 mm

Conning Tower

Side 130 mm · 300 mm
Bottom 50 mm · 50 mm
Roof 50 mm · 200 mm

Rudder & Steering Gear

Side 110 mm
Roof 80 mm

Torpedo Protection

Bulge 35 mm
Damage reduction 34.83 %

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time80 s Action time15 s
Repair Party Slot 2
Charges4 Preparation time0 s Reload time80 s Action time28 s HP restored per second0.5 %
Auxiliary and Torpedo Weaponry Coordination Slot 3
Charges3 Preparation time0 s Reload time140 s Action time60 s

Module Research Tree

Hull

  1. Prins Maurits (A) Stock module
    Module typeHull Purchase price1,100,000 Credits Hit points56,300 HP Technical layer thickness range19–400 mm Main battery mounts3 Secondary mounts6 AA mounts20 Torpedo armament mounts0
    Prins Maurits (A) to Prins Maurits (B): 39,000 XP
  2. Prins Maurits (B)
    Module typeHull Purchase price2,300,000 Credits Research cost39,000 XP Main battery mounts3 Secondary mounts6 AA mounts20 Torpedo armament mounts0

Main Battery

  1. 380 mm/52 in a turret Stock module
    Module typeMain Battery Purchase price860,000 Credits Rate of fire1.9 Schuss/min 180° traverse time40 s AP-Maximum damage11,600 HP HE-Maximum damage5,350 HP

Fire Control System

  1. Vuurleiding Mk 8 Mod. 1 Stock module
    Module typeFire Control System Purchase price640,000 Credits
    Vuurleiding Mk 8 Mod. 1 to Vuurleiding Mk 8 Mod. 2: 35,000 XP
  2. Vuurleiding Mk 8 Mod. 2
    Module typeFire Control System Purchase price2,000,000 Credits Research cost35,000 XP

Engine

  1. Propulsion: 215,000 hp Stock module
    Module typeEngine Purchase price880,000 Credits Maximum speed35 kn

Upgrades

Main Armaments Modification 1
Auxiliary Armaments Modification 1
Increases the action time of the Damage Control Party and Fast Damage Control Team consumables.
Damage Control Party Modification 1
Damage Control System Modification 1
Engine Room Protection
AA Guns Modification 1
Main Battery Modification 2
Main battery traverse speed+15 %
Secondary Battery Modification 1
Secondary battery horizontal dispersion−20 % Secondary battery range+20 %
Aiming Systems Modification 1
Main battery horizontal dispersion−7 % Secondary battery horizontal dispersion−5 % Secondary battery range+5 % Torpedo launcher traverse speed+20 %
Reduces time to full speed
Propulsion Modification 1
Airstrike Modification 1
Depth charge damage+15 % Airstrike reload time−20 % Airstrike aircraft HP+25 %
Damage Control System Modification 2
Steering Gears Modification 1
Rudder shift time−20 %
Ship Consumable Modification 1
Consumable action time+10 %
Concealment System Modification 1
Detectability−10 %
Torpedo Lookout System
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