Montana P — USA · Tier X · Battleship

The Montana class was intended as a successor to the Iowa-class battleships: They were larger, better armored, and more heavily armed. Their armament was supposed to consist of twelve 406 mm guns housed in four triple-gun turrets. Preliminary design work began before the U.S. entered World War II. The attack on Pearl Harbor delayed the construction of battleships, and the success of aircraft carriers in the Battle of the Coral Sea and Battle of Midway led the U.S. Navy to abandon the Montana class in favor of aircraft carriers, assault ships, and anti-submarine ships.

Disabled
Montana P

Ship Data

Basic Data

Hit points 96,300
Maximum speed 30 knots
Rudder shift time 22.2 seconds
Turning circle 950 metres

Main Battery

Main guns 406 mm/50 Mk.7 in a turret (4 turrets)
AP Overmatch bis 28 mm
Reload time 30 s
Range 23.6 km
Rate of fire 2 rounds/minute
Dispersion 296 m
Sigma 1.9
Turret traverse time 45 s
AP Maximum damage 13,500
HE Maximum damage 5,700

Torpedoes & Secondaries

Torpedo launchers 0
Torpedo range –
Torpedo speed –
Torpedo damage –
Secondary mounts 10
Secondary range 7.3 km
Brandwahrscheinlichkeit Secondaries HE 9 %

Concealment & Economy

Ship / aircraft / submarine 17.3 km / 10 km / 10 km
After firing main guns in smoke 17.38 km
Premium ship No
Special ship No
Price 1 Credits
AA mounts 70

Main Battery & Ballistics

Main Battery · Stock Configuration

Mounts × barrels 4 × 3
Calibre 406 mm
Reload time 30 s
Range 23.65 km
Horizontal dispersion 296.5 m
Vertical dispersion 177.9 m
180° traverse time 45 s
Sigma 1.9

HE · 406 mm HE/HC Mk13

HE
Alpha damage 5,700 HP
Calibre 406 mm
Shell mass 862 kg
Muzzle velocity 820 m/s
Air drag coefficient 0.35
HE-Durchschlag 68 mm
Fire chance 36 %

AP · 406 mm AP Mk8

AP
Alpha damage 13,500 HP
Calibre 406 mm
Shell mass 1,225 kg
Muzzle velocity 762 m/s
Air drag coefficient 0.35
Krupp value 2,520
Fuse time 0.033 s
Fuse arming threshold 68 mm
Ricochet starts at 45 °
Guaranteed ricochet from 60 °

Secondary Battery

127 mm Secondary battery

HE
Mounts × barrels 10 × 2
Range 7.3 km
Reload time 4 s
180° traverse time 3 s
Horizontal dispersion 446.1 m
Vertical dispersion 446.1 m
Ammunition HE
Alpha damage 1,800 HP
Muzzle velocity 808 m/s
HE-Durchschlag 21 mm
Fire chance 9 %

Anti-Aircraft Defence

AA group 1

Total mounts 10
Mounts contributing to AA 10
Long range · Range 0.1–6 km
Long range · Aura-DPS 175 DPS
Long range · Hit chance 75 %
Long range · Flak range 3.5–6 km
Long range · Flak explosions 8
Long range · Damage per explosion 1,680 HP
Long range · Flak hit chance 75 %

AA group 2

Total mounts 60
Mounts contributing to AA 60
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 507.5 DPS
Medium range · Hit chance 75 %
Short range · Range 0.1–2 km
Short range · Aura-DPS 371 DPS
Short range · Hit chance 70 %

Armour

Overview

Overall range 6–541 mm

Hull

Deck 6 mm · 150 mm · 178 mm
Side 178 mm

Bow

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 432 mm

Stern

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 324 mm

Citadel

Belt 259 mm · 409 mm
Deck 6 mm
Bottom 50 mm
Bulge 110 mm · 180 mm

Citadel / Bow

Transverse bulkhead 432 mm · 457 mm

Citadel / Stern

Transverse bulkhead 324 mm · 387 mm

Citadel / Casemate

Deck 19 mm

Casemate

Belt 38 mm · 409 mm
Deck 38 mm

Casemate / Bow

Transverse bulkhead 25 mm · 457 mm

Casemate / Stern

Transverse bulkhead 25 mm · 387 mm

Superstructure

Side 19 mm
Roof 19 mm

Artillery

Turret 1 · Barbette 51 mm · 541 mm
Turret 2 · Barbette 51 mm · 541 mm
Turret 3 · Barbette 51 mm · 541 mm
Turret 4 · Barbette 51 mm · 541 mm

Conning Tower

Side 457 mm
Side 457 mm
Bottom 105 mm
Roof 197 mm

Rudder & Steering Gear

Side 424 mm
Roof 6 mm · 188 mm
Front 457 mm
Rear 387 mm

Torpedo Protection

Bulge 32 mm
Damage reduction 36.94 %

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time80 s Action time20 s
Repair Party Slot 2
Charges4 Preparation time0 s Reload time80 s Action time28 s HP restored per second0.5 %
Spotting Aircraft Slot 3
Charges4 Preparation time0 s Reload time240 s Action time100 s Main battery range+20 %
Fighters Slot 3
Charges3 Preparation time0 s Reload time90 s Action time60 s Fighters4 Patrol radius3 km

Modules

406 mm/50 Mk.7 in a turret Stock module
Module typeMain Battery Rate of fire2 Schuss/min 180° traverse time45 s AP-Maximum damage13,500 HP HE-Maximum damage5,700 HP
Propulsion: 172,000 hp Stock module
Module typeEngine Maximum speed30 kn
Montana P Stock module
Module typeHull Hit points96,300 HP Technical layer thickness range6–541 mm Main battery mounts4 Secondary mounts10 AA mounts70 Torpedo armament mounts0
Mk10 mod. 1 Stock module
Module typeFire Control System

Upgrades

Increases the action time of the Spotting Aircraft, Rapid Takeoff Spotter, and High-Precision Spotter consumables.
Spotting Aircraft Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Increases the action time of the Damage Control Party and Fast Damage Control Team consumables.
Damage Control Party Modification 1
Damage Control System Modification 1
Engine Room Protection
Extends the firing range of the main battery and secondary battery
Artillery Plotting Room Modification 1
Main battery range+16 % Secondary battery horizontal dispersion−5 % Secondary battery range+5 %
AA Guns Modification 1
Main Battery Modification 2
Main battery traverse speed+15 %
Secondary Battery Modification 1
Secondary battery horizontal dispersion−20 % Secondary battery range+20 %
Reduces time to full speed
Propulsion Modification 1
Airstrike Modification 1
Depth charge damage+15 % Airstrike reload time−20 % Airstrike aircraft HP+25 %
Damage Control System Modification 2
Steering Gears Modification 1
Rudder shift time−20 %
Ship Consumable Modification 1
Consumable action time+10 %
Concealment System Modification 1
Detectability−10 %
Torpedo Lookout System
Artillery Plotting Room Modification 2
Main battery horizontal dispersion−11 %
Main Battery Modification 3
Main battery traverse speed−13 % Main battery reload time−12 %
Auxiliary Armaments Modification 2
Secondary battery reload time−20 % Continuous AA damage+15 % Flak damage+15 % Additional flak explosions+1
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