Crocosaur — Event ships · Tier X · Battleship

A huge symbiotic ship that has survived several global extinctions thanks to her infernal magic and sharp teeth. She carries the strong armor of a giant crocodilomorph, and has a tremendous cargo hold for looted goods!

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Crocosaur

Ship Data

Basic Data

Hit points 159,800
Maximum speed 35 knots
Rudder shift time 11.5 seconds
Turning circle 950 metres

Main Battery

Main guns 406 mm/50 Mk7 (4 turrets)
AP Overmatch bis 28 mm
Reload time 30 s
Range 12 km
Rate of fire 2 rounds/minute
Dispersion 180 m
Sigma 2.4
Turret traverse time 45 s
AP Maximum damage 18,900
HE Maximum damage –

Torpedoes & Secondaries

Torpedo launchers 0
Torpedo range –
Torpedo speed –
Torpedo damage –
Secondary mounts 10
Secondary range 6 km
Brandwahrscheinlichkeit Secondaries HE 10 %

Concealment & Economy

Ship / aircraft / submarine 12.6 km / 12.9 km / 0 km
After firing main guns in smoke 13 km
Premium ship No
Special ship No
Price 1 Credits
AA mounts 70

Main Battery & Ballistics

Main Battery · Stock Configuration

Mounts × barrels 4 × 3
Calibre 406 mm
Reload time 30 s
Range 12 km
Horizontal dispersion 180 m
Vertical dispersion 108 m
180° traverse time 45 s
Sigma 2.4

AP · CRC-I

AP
Alpha damage 18,900 HP
Calibre 406 mm
Shell mass 1,225 kg
Muzzle velocity 762 m/s
Air drag coefficient 0.35
Krupp value 2,520
Fuse time 0.033 s
Fuse arming threshold 68 mm
Ricochet starts at 45 °
Guaranteed ricochet from 60 °

Secondary Battery

127 mm Secondary battery

HE
Mounts × barrels 10 × 2
Range 6 km
Reload time 5 s
180° traverse time 3 s
Horizontal dispersion 372 m
Vertical dispersion 372 m
Ammunition HE
Alpha damage 1,400 HP
Muzzle velocity 700 m/s
HE-Durchschlag 51 mm
Fire chance 10 %

Anti-Aircraft Defence

AA group 1

Total mounts 10
Mounts contributing to AA 10
Long range · Range 0.1–6 km
Long range · Aura-DPS 175 DPS
Long range · Hit chance 75 %
Long range · Flak range 3.5–6 km
Long range · Flak explosions 8
Long range · Damage per explosion 1,680 HP
Long range · Flak hit chance 75 %

AA group 2

Total mounts 60
Mounts contributing to AA 60
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 507.5 DPS
Medium range · Hit chance 75 %
Short range · Range 0.1–2 km
Short range · Aura-DPS 371 DPS
Short range · Hit chance 70 %

Armour

Overview

Overall range 6–541 mm

Hull

Deck 6 mm · 150 mm · 178 mm
Side 178 mm

Bow

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 432 mm

Stern

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 324 mm

Citadel

Belt 259 mm · 409 mm
Deck 6 mm · 19 mm
Bottom 50 mm
Forward bulkhead 432 mm · 457 mm
Aft bulkhead 324 mm · 387 mm
Bulge 110 mm · 180 mm

Casemate

Belt 38 mm · 409 mm
Deck 38 mm
Forward bulkhead 25 mm · 457 mm
Aft bulkhead 25 mm · 387 mm

Superstructure

Side 19 mm
Roof 19 mm

Artillery

Turret 1 · Barbette 51 mm · 541 mm
Turret 2 · Barbette 51 mm · 541 mm
Turret 3 · Barbette 51 mm · 541 mm
Turret 4 · Barbette 51 mm · 541 mm

Conning Tower

Side 457 mm
Side 457 mm
Bottom 105 mm
Roof 197 mm

Rudder & Steering Gear

Side 424 mm
Roof 6 mm · 188 mm
Front 457 mm
Rear 387 mm

Torpedo Protection

Bulge 32 mm
Damage reduction 36.94 %

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time60 s Action time10 s
Matter Restorer Slot 2
Charges0 Preparation time0 s Reload time60 s Action time60 s
Energy Shield Slot 3
Charges0 Preparation time0 s Reload time30 s Action time15 s

Modules

406 mm/50 Mk7 Stock module
Module typeMain Battery Purchase price2,200,000 Credits Rate of fire2 Schuss/min 180° traverse time45 s AP-Maximum damage18,900 HP
Propulsion: 172,000 hp Stock module
Module typeEngine Purchase price550,000 Credits Maximum speed35 kn
Montana (A) Stock module
Module typeHull Purchase price3,400,000 Credits Hit points159,800 HP Technical layer thickness range6–541 mm Main battery mounts4 Secondary mounts10 AA mounts70 Torpedo armament mounts0
Mk10 mod. 1 Stock module
Module typeFire Control System Purchase price2,100,000 Credits
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