Cordillera — Pan-America · Tier IX · Battleship

A fast battleship that could have been ordered by Argentina and built at British shipyards, she embodies various shipbuilding traditions of the first half of the 20th century. Her powerful 234 mm secondary guns, typical of the 1900s, complement the main battery—twelve 381 mm guns developed in the 1910s. The dual-purpose guns and anti-aircraft armament are all U.S.-made artillery systems from the 1940s.

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Cordillera

Ship Data

Basic Data

Hit points 71,100
Maximum speed 30 knots
Rudder shift time 17 seconds
Turning circle 960 metres

Main Battery

Main guns 381 mm/42 Mk.I on a Mk.I mount (6 turrets)
AP Overmatch bis 26 mm
Reload time 33 s
Range 17.8 km
Rate of fire 1.8 rounds/minute
Dispersion 238 m
Sigma 1.7
Turret traverse time 36 s
AP Maximum damage 10,700
HE Maximum damage 5,350

Torpedoes & Secondaries

Torpedo launchers 0
Torpedo range –
Torpedo speed –
Torpedo damage –
Secondary mounts 16
Secondary range 8 km
Brandwahrscheinlichkeit Secondaries HE 21 %

Concealment & Economy

Ship / aircraft / submarine 15.8 km / 10 km / 10 km
After firing main guns in smoke 14.93 km
Premium ship No
Special ship No
Price 15,900,000 Credits
AA mounts 50

Main Battery & Ballistics

Main Battery · Stock Configuration

Mounts × barrels 6 × 2
Calibre 381 mm
Reload time 33 s
Range 17.82 km
Horizontal dispersion 238.18 m
Vertical dispersion 142.91 m
180° traverse time 36 s
Sigma 1.7

HE · 381 mm HE Mk VIIIb

HE
Alpha damage 5,350 HP
Calibre 381 mm
Shell mass 879 kg
Muzzle velocity 804 m/s
Air drag coefficient 0.32
HE-Durchschlag 64 mm
Fire chance 34 %

AP · 381 mm AP Mk XXIIb SC

AP
Alpha damage 10,700 HP
Calibre 381 mm
Shell mass 879 kg
Muzzle velocity 804 m/s
Air drag coefficient 0.32
Krupp value 2,400
Fuse time 0.033 s
Fuse arming threshold 64 mm
Ricochet starts at 45 °
Guaranteed ricochet from 60 °

Secondary Battery

234 mm Secondary battery

HE
Mounts × barrels 8 × 2
Range 7.95 km
Reload time 11 s
180° traverse time 3 s
Horizontal dispersion 292.35 m
Vertical dispersion 292.35 m
Ammunition HE
Alpha damage 3,850 HP
Muzzle velocity 761 m/s
HE-Durchschlag 59 mm
Fire chance 21 %

127 mm Secondary battery

HE
Mounts × barrels 8 × 1
Range 7.95 km
Reload time 5 s
180° traverse time 3 s
Horizontal dispersion 292.35 m
Vertical dispersion 292.35 m
Ammunition HE
Alpha damage 1,800 HP
Muzzle velocity 792 m/s
HE-Durchschlag 21 mm
Fire chance 5 %

Anti-Aircraft Defence

AA group 1

Total mounts 16
Mounts contributing to AA 8
Long range · Range 0.1–5.8 km
Long range · Aura-DPS 101.5 DPS
Long range · Hit chance 75 %
Long range · Flak range 3.5–5.8 km
Long range · Flak explosions 5
Long range · Damage per explosion 1,540 HP
Long range · Flak hit chance 75 %

AA group 2

Total mounts 42
Mounts contributing to AA 42
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 220.5 DPS
Medium range · Hit chance 75 %
Short range · Range 0.1–2 km
Short range · Aura-DPS 213.5 DPS
Short range · Hit chance 70 %

AA group 3

Total mounts 46
Mounts contributing to AA 46
Medium range · Range 0.1–3.5 km
Medium range · Aura-DPS 336 DPS
Medium range · Hit chance 75 %
Short range · Range 0.1–2 km
Short range · Aura-DPS 297.5 DPS
Short range · Hit chance 70 %

ASW Air Support

ASW Air Support · Consolidated PB4Y-2 Privateer

Aircraft HP 2,000 HP
Attack speed 256 kn
Squadron size 9 Aircraft
Attacking flight 1 Aircraft
Projectiles per attack 1
Initial aircraft 14 Aircraft
Maximum aircraft 14 Aircraft
Restoration 1 Aircraft
Restoration time 51 s
Restoration model Individual aircraft restoration
Armament 650 lb Depth Bomb
Ammunition Depth charge
Maximum damage 4,200 HP
Available attacks 2
Reload time 30 s
Deployment distance 0.5–10 km
Interval 2 s

Armour

Overview

Overall range 19–381 mm

Hull

Deck 51 mm · 51 mm · 51 mm · 102 mm
Side 102 mm
Bottom 50 mm
Slope 51 mm

Bow

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 51 mm · 102 mm

Stern

Deck 32 mm
Side 32 mm
Bottom 50 mm
Transverse bulkhead 51 mm · 102 mm

Citadel

Belt 381 mm
Bottom 50 mm
Bulge 51 mm

Citadel / Bow

Transverse bulkhead 32 mm · 305 mm

Citadel / Stern

Transverse bulkhead 32 mm · 305 mm

Citadel / Casemate

Deck 100 mm

Casemate

Belt 51 mm · 51 mm
Deck 51 mm · 51 mm · 51 mm

Casemate / Bow

Transverse bulkhead 152 mm · 305 mm

Casemate / Stern

Transverse bulkhead 152 mm

Superstructure

Side 19 mm · 152 mm
Roof 19 mm · 152 mm

Artillery

Turret 1 · Barbette 254 mm · 356 mm
Turret 2 · Barbette 254 mm · 356 mm
Turret 3 · Barbette 254 mm · 356 mm
Turret 4 · Barbette 254 mm · 356 mm
Turret 5 · Barbette 254 mm · 356 mm
Turret 6 · Barbette 254 mm · 356 mm
Turret 1 · Roof 152 mm
Turret 2 · Roof 152 mm
Turret 3 · Roof 152 mm
Turret 4 · Roof 152 mm
Turret 5 · Roof 152 mm
Turret 6 · Roof 152 mm

Conning Tower

Side 305 mm
Bottom 102 mm
Roof 165 mm

Rudder & Steering Gear

Side 102 mm
Roof 102 mm

Torpedo Protection

Bulge 51 mm
Damage reduction 30.93 %

Consumables

Damage Control Party Slot 1
ChargesUnlimited Preparation time0 s Reload time80 s Action time20 s
Repair Party Slot 2
Charges4 Preparation time0 s Reload time60 s Action time28 s HP restored per second0.6 %

Modules

381 mm/42 Mk.I on a Mk.I mount Stock module
Module typeMain Battery Purchase price2,000,000 Credits Rate of fire1.8 Schuss/min 180° traverse time36 s AP-Maximum damage10,700 HP HE-Maximum damage5,350 HP
Propulsion: 140,000 hp Stock module
Module typeEngine Purchase price600,000 Credits Maximum speed30 kn
Cordillera (A) Stock module
Module typeHull Purchase price2,400,000 Credits Hit points71,100 HP Technical layer thickness range19–381 mm Main battery mounts6 Secondary mounts16 AA mounts50 Torpedo armament mounts0
Cordillera (B)
Module typeHull Purchase price5,100,000 Credits Research cost54,000 XP Main battery mounts6 Secondary mounts16 AA mounts54 Torpedo armament mounts0
Mk9 Mod. 1 Stock module
Module typeFire Control System Purchase price1,000,000 Credits
Mk9 mod. 2
Module typeFire Control System Purchase price2,600,000 Credits Research cost26,000 XP

Upgrades

Main Armaments Modification 1
Auxiliary Armaments Modification 1
Increases the action time of the Damage Control Party and Fast Damage Control Team consumables.
Damage Control Party Modification 1
Damage Control System Modification 1
Engine Room Protection
AA Guns Modification 1
Main Battery Modification 2
Main battery traverse speed+15 %
Secondary Battery Modification 1
Secondary battery horizontal dispersion−20 % Secondary battery range+20 %
Aiming Systems Modification 1
Main battery horizontal dispersion−7 % Secondary battery horizontal dispersion−5 % Secondary battery range+5 % Torpedo launcher traverse speed+20 %
Reduces time to full speed
Propulsion Modification 1
Airstrike Modification 1
Depth charge damage+15 % Airstrike reload time−20 % Airstrike aircraft HP+25 %
Damage Control System Modification 2
Steering Gears Modification 1
Rudder shift time−20 %
Ship Consumable Modification 1
Consumable action time+10 %
Concealment System Modification 1
Detectability−10 %
Torpedo Lookout System
Gun Fire Control System Modification 2
Main battery range+16 %
Main Battery Modification 3
Main battery traverse speed−13 % Main battery reload time−12 %
Auxiliary Armaments Modification 2
Secondary battery reload time−20 % Continuous AA damage+15 % Flak damage+15 % Additional flak explosions+1
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