FH rating explained

Our own Friendly-Helpers score for a broad assessment of player performance in World of Warships.

What does the FH rating measure?

The FH rating considers damage (40%), win rate (20%), kills (15%), spotting (10%), survival rate (10%), and capture and defence points (5%). The overall FH rating on a player profile is based exclusively on Random Battles (PvP).

Results from Operations, Brawls, Asymmetric Battles, Ranked Battles, Co-op Battles and other modes are not included in this overall rating. Mode-specific views can also show separate FH/PR ratings for PvP variants, Co-op Battles and Clan Battles; Operations and Ranked Battles do not show these ratings.

Why not just PR?

Traditional PR ratings often place a strong emphasis on damage and kills alone. That is useful, but it does not accurately reflect every effective playstyle. Destroyers, support cruisers and team players often win battles through spotting, captures, defence and surviving at the right moment.

Why FH can be fairer

FH deliberately includes contributions that support the team. Players who keep opponents spotted, secure key positions or give their team tactical advantages can therefore receive a higher rating even when their damage is lower.

How to interpret the rating

The FH rating is not an official Wargaming score or a final verdict. It provides guidance. Ship tables use a calculation based on the ship; the EU player index uses a compact approximation of the overall profile.

Colours
Below 500 = Red From 500 = Orange From 1,000 = Yellow From 1,500 = Green From 2,000 = Blue From 2,500 = Purple
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